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YOUR PROJECTS/
Estimate Time & Cost

This cost estimator is designed to help you estimate the render time and cost of animation projects. It is _not_ to be used to estimate still image projects.

· This cost estimator does a reasonably good job of approximating the render time for animations, with a margin of error of +-20%.

· The estimation displayed is just that: an estimation, and not a guarantee. Please make sure that the value you enter for the render time per frame on your system is _really_ an average render time, and not the time of a random frame (which may be considerably lower than the average).

· The accuracy of the estimation is proportional 1) to the homogeneity of the frames and 2) to the CPU load. In other words, the estimated render time will be very close to the actual render time if 1) all the frames take the same time to render, and 2) all the CPU cores on each node are running at 100% when rendering the project.

· The total processing time of a project includes the preparation time (distribution of the scene and scene elements, textures, etc. across the whole RANCH), the render time itself and a small project management time (ftp account creation, etc.). The time and cost displayed by this cost estimator correspond to the render time: this is what you pay for. You are not charged for project distribution and project management.


How to use the cost estimator below:

1) Choose your computer type in the CPU list (or a system of similar performance).
2) Enter the average render time per frame on the system chosen in step 1.
3) Enter the total number of frames of your animation in the next field.
4) Click on "Estimate Time / Cost".


CPU: 
Average computing time per frame:  Hour Min Sec
Number of frames: 
 


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