Cycles & Eevee


Render farm for Cycles & Eevee renderers

Cycles is Blender’s unbiased rendering engine. It allows you to obtain physically plausible images while keeping artistic control over the shading. Cycles uses CPUs or GPUs.
Eevee is the real time rendering engine used by Blender for its viewport. Eevee uses different algorithms from Cycles which allow a very high interactivity of display while keeping a very beautiful image quality.

  • Fast
  • Efficient
  • Ideal for use with Cycles & Eevee renderers

Software compatibility for Cycles & Eevee

Why use Cycles renderer?


The Cycles renderer is free.


Cycles offers exceptional rendering power, stability and robust safety

Based on physics

Cycles offers a rendering based on physics and realism.

Why use Eevee renderer?

Real time feedback in the viewport

Allows artists to see the effects of their changes instantly.

Shader sharing with Cycles

Allows you to benefit from the advantages of both engines.

Selection in main renderer

It can be selected as the main renderer.

Estimation of my project

By using our cost estimator, you can find out the turnaround time and cost of your project in a few seconds.

Other renderers supported by our farm

Cycles & Eevee
Fstorm Render
Mantra & Karma
Octane Render

Expertise in 3D rendering

More than 15 years of experience

Since 2006, we have been making powerful GPU & CPU calculation servers available to all graphic designers, whatever their sector of activity or size of organization. With an international presence, we have developed our service to provide an increasingly comprehensive solution tailored to our customers’ needs.

+700 000 Rendered projects


Supported plugins

+17 000 Clients in +150 countries


Any question? Please contact us.

Does your project need a particular plugin not mentioned? A plugin required for your project is not supported for a specific version of Indigo? You have a doubt about the compatibility of your project?


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