Documentation

Houdini

To render your Houdini projects on RANCH Computing you must create a .vuh archive with our tool: RANCHecker.
We support Houdini software for the versions 18.5 to 19.5* with the following renderer and plug-ins:

20.0.653
20.0.590
19.5.805
19.0.720
18.5.759
Renderers (8)
Arnold
HtoA 6.3.1.1
Arnold GPU
HtoA 6.3.1.1
Karma
Karma-XPU
Mantra
Redshift
3.6.03
Renderman
26.1
Simulation
Plugins (4)
  • MOPS 1.5.0
  • Rombo 1.4.1
  • SideFx Labs 20.0.629
  • qLib 0.2.237
Renderers (6)
Karma
Karma-XPU
Mantra
Simulation
V-Ray CPU
6.20.05
V-Ray GPU
6.20.05
Plugins (5)
  • Lynx 1.0.94
  • MOPS 1.5.0
  • Rombo 1.4.1
  • SideFx Labs 20.0.629
  • qLib 0.2.237
Renderers (10)
Arnold
HtoA 6.3.1.1
Arnold GPU
HtoA 6.3.1.1
Karma
Karma-XPU
Mantra
Redshift
3.6.03
Renderman
26.1
Simulation
V-Ray CPU
6.20.05
V-Ray GPU
6.20.05
Plugins (5)
  • Lynx 1.0.94
  • MOPS 1.5.0
  • Rombo 1.4.1
  • SideFx Labs 19.5.633
  • qLib 0.2.237
Renderers (10)
Arnold
HtoA 6.3.1.1
Arnold GPU
HtoA 6.3.1.1
Karma
Karma-XPU
Mantra
Redshift
3.6.03
Renderman
26.1
Simulation
V-Ray CPU
6.20.05
V-Ray GPU
6.20.05
Plugins (5)
  • Lynx 1.0.94
  • MOPS 1.5.0
  • Rombo 1.4.1
  • SideFx Labs 19.0.426
  • qLib 0.2.237
Renderers (4)
Karma
Mantra
Redshift
3.6.03
Simulation
Plugins (4)
  • Lynx 1.0.94
  • MOPS 1.5.0
  • Rombo 1.4.1
  • qLib 0.2.237

*If your sub-version of Houdini is not supported, choose the main version supporting the renderer you use. Example: You have created a scene with the version 19.5.640 and Redshift, so you have to choose the 19.5.XXX which support Redshift.

You will find in the following pages information to help you to properly set up your Houdini project for the rendering on the RANCH COMPUTING render farm