Documentation
Maya
To render your Maya projects on RANCH Computing you must create a .vua archive with our tool: RANCHecker.
We support Maya software for the versions 2018 to 2023 with the following renderer and plug-ins:
Renderers (4)
Arnold
MtoA 5.3.3.2
Arnold GPU
MtoA 5.3.3.2
Maya Software
Redshift
3.5.17
Plugins (6)
- Anima 5.1.1
- Bifrost Extension 2.7.0.1
- MASH –
- MayaUSD 0.24.0
- Rombo 1.4
- mGear 4.1.0
Renderers (7)
Arnold
MtoA 5.3.3.2
Arnold GPU
MtoA 5.3.3.2
Maya Software
Redshift
3.5.17
RenderMan
25.2
V-Ray
6.00.02
V-Ray GPU
6.00.02
Plugins (9)
- Anima 5.1.1
- Bifrost Extension 2.7.0.1
- Golaem 8.2.1
- MASH –
- MayaUSD 0.24.0
- Phoenix 5.00.00
- Rombo 1.4
- Yeti 4.1.8
- mGear 4.1.0
Renderers (7)
Arnold
MtoA 5.3.3.2
Arnold GPU
MtoA 5.3.3.2
Maya Software
Redshift
3.5.17
RenderMan
25.2
V-Ray
6.00.02
V-Ray GPU
6.00.02
Plugins (9)
- Anima 5.1.1
- Bifrost Extension 2.7.0.1
- Golaem 8.2.1
- MASH –
- MayaUSD 0.24.0
- Phoenix 5.00.00
- Rombo 1.4
- Yeti 4.1.8
- mGear 4.1.0
Renderers (7)
Arnold
MtoA 5.2.2.3
Arnold GPU
MtoA 5.2.2.3
Maya Software
Redshift
3.5.17
RenderMan
25.2
V-Ray
6.00.02
V-Ray GPU
6.00.02
Plugins (9)
- Anima 5.1.1
- Bifrost Extension 2.4.0.0
- Golaem 8.2.1
- MASH –
- Phoenix 5.00.00
- Rombo 1.4
- VRayScatter 4.518
- Yeti 4.1.8
- mGear 4.1.0
Renderers (6)
Arnold
MtoA 4.2.4
Arnold GPU
MtoA 4.2.4
Maya Software
Redshift
3.5.17
V-Ray
6.00.02
V-Ray GPU
6.00.02
Plugins (7)
- Anima 5.1.1
- Bifrost Extension 2.3.0.1
- Golaem 8.2.1
- MASH –
- Phoenix 5.00.00
- VRayScatter 4.518
- mGear 4.1.0
Renderers (6)
Arnold
MtoA 4.2.1.1
Arnold GPU
MtoA 4.2.1.1
Maya Software
Redshift
3.5.17
V-Ray
5.20.02
V-Ray GPU
5.20.02
Plugins (5)
- Anima 5.1.1
- Golaem 8.2.1
- MASH –
- VRayScatter 4.518
- mGear 4.1.0
You will find in the following pages information to help you to properly set up your Maya project for the rendering on the RANCH COMPUTING render farm.
- RANCHecker