Documentation

Blender

To render your Blender projects on RANCH Computing you must create a .vub archive with our tool: RANCHecker.
We support Blender software for the versions 2.93 to 3.4 with the following renderer and plug-ins:

3.6
3.5
3.4
3.3
3.2
3.1
3.0
2.93
Renderers (3)
Cycles CPU
3.6
Cycles GPU
3.6
Eevee
3.6
Plugins (0)
Renderers (4)
Cycles CPU
3.5.1
Cycles GPU
3.5.1
Eevee
3.5.1
RenderMan (beta)
25.2
Plugins (0)
Renderers (4)
Cycles CPU
3.4.1
Cycles GPU
3.4.1
Eevee
3.4.1
RenderMan (beta)
25.2
Plugins (0)
Renderers (4)
Cycles CPU
3.3.1
Cycles GPU
3.3.1
Eevee
3.3.1
RenderMan (beta)
25.2
Plugins (0)
Renderers (4)
Cycles CPU
3.2.2
Cycles GPU
3.2.2
Eevee
3.2.2
RenderMan (beta)
25.2
Plugins (0)
Renderers (4)
Cycles CPU
3.1.2
Cycles GPU
3.1.2
Eevee
3.1.2
RenderMan (beta)
25.2
Plugins (0)
Renderers (4)
Cycles CPU
3.0.1
Cycles GPU
3.0.1
Eevee
3.0.1
RenderMan (beta)
25.2
Plugins (0)
Renderers (4)
Cycles CPU
2.93.9
Cycles GPU
2.93.9
Eevee
2.93.9
RenderMan (beta)
25.2
Plugins (0)

You will find in the following pages information to help you to properly set up your Blender project for the rendering on the RANCH COMPUTING render farm.