Documentation
Blender
To render your Blender projects on RANCH Computing you must create a .vub archive with our tool: RANCHecker.
We support Blender software for the versions 2.93 to 3.4 with the following renderer and plug-ins:
Renderers (3)
Cycles CPU
4.4.0
Cycles GPU
4.4.0
Eevee
4.4.0
Plugins (8)
- Flip Fluids 1.8.3
- Geometry Nodes Addons –
- Home Builder 4.0.3
- LeoMoon TextCounter 1.4.0
- Photographer 5.5.2
- Physical Celestial Objects 1.1.2
- Physical Open Waters 1.2.2
- Physical Starlight & Atmosphere 1.8.2
Renderers (3)
Cycles CPU
4.3.2
Cycles GPU
4.3.2
Eevee
4.3.2
Plugins (8)
- Flip Fluids 1.8.3
- Geometry Nodes Addons –
- Home Builder 4.0.3
- LeoMoon TextCounter 1.4.0
- Photographer 5.5.2
- Physical Celestial Objects 1.1.2
- Physical Open Waters 1.2.2
- Physical Starlight & Atmosphere 1.8.2
Renderers (4)
Cycles CPU
4.2.10
Cycles GPU
4.2.10
Eevee
4.2.10
RenderMan (beta)
26.3
Plugins (8)
- Flip Fluids 1.8.3
- Geometry Nodes Addons –
- Home Builder 4.0.3
- LeoMoon TextCounter 1.4.0
- Photographer 5.5.2
- Physical Celestial Objects 1.1.2
- Physical Open Waters 1.2.2
- Physical Starlight & Atmosphere 1.8.2
Renderers (4)
Cycles CPU
4.1.1
Cycles GPU
4.1.1
Eevee
4.1.1
RenderMan (beta)
26.3
Plugins (9)
- Blender Native Addons –
- Flip Fluids 1.8.3
- Geometry Nodes Addons –
- Home Builder 4.0.3
- LeoMoon TextCounter 1.4.0
- Photographer 5.5.2
- Physical Celestial Objects 1.1.2
- Physical Open Waters 1.2.2
- Physical Starlight & Atmosphere 1.8.2
Renderers (3)
Cycles CPU
4.0.2
Cycles GPU
4.0.2
Eevee
4.0.2
Plugins (9)
- Blender Native Addons –
- Flip Fluids 1.8.3
- Geometry Nodes Addons –
- Home Builder 4.0.3
- LeoMoon TextCounter 1.4.0
- Photographer 5.5.2
- Physical Celestial Objects 1.1.2
- Physical Open Waters 1.2.2
- Physical Starlight & Atmosphere 1.8.2
Renderers (4)
Cycles CPU
3.6.22
Cycles GPU
3.6.22
Eevee
3.6.22
RenderMan (beta)
26.3
Plugins (8)
- Blender Native Addons –
- Flip Fluids 1.8.3
- Geometry Nodes Addons –
- LeoMoon TextCounter 1.4.0
- Photographer 5.5.2
- Physical Celestial Objects 1.1.2
- Physical Open Waters 1.2.2
- Physical Starlight & Atmosphere 1.8.2
Renderers (4)
Cycles CPU
3.5.1
Cycles GPU
3.5.1
Eevee
3.5.1
RenderMan (beta)
26.3
Plugins (7)
- Blender Native Addons –
- Flip Fluids 1.8.2
- Geometry Nodes Addons –
- LeoMoon TextCounter 1.4.0
- Photographer 5.5.2
- Physical Celestial Objects 1.1.2
- Physical Starlight & Atmosphere 1.8.2
Renderers (4)
Cycles CPU
3.4.1
Cycles GPU
3.4.1
Eevee
3.4.1
RenderMan (beta)
26.3
Plugins (7)
- Blender Native Addons –
- Flip Fluids 1.8.2
- Geometry Nodes Addons –
- LeoMoon TextCounter 1.4.0
- Photographer 5.5.2
- Physical Celestial Objects 1.1.2
- Physical Starlight & Atmosphere 1.8.2
Renderers (4)
Cycles CPU
3.3.21
Cycles GPU
3.3.21
Eevee
3.3.21
RenderMan (beta)
26.3
Plugins (6)
- Blender Native Addons –
- Flip Fluids 1.8.2
- Geometry Nodes Addons –
- LeoMoon TextCounter 1.4.0
- Photographer 5.5.2
- Physical Celestial Objects 1.1.2
Renderers (4)
Cycles CPU
3.2.2
Cycles GPU
3.2.2
Eevee
3.2.2
RenderMan (beta)
26.3
Plugins (5)
- Blender Native Addons –
- Flip Fluids 1.8.2
- Geometry Nodes Addons –
- LeoMoon TextCounter 1.4.0
- Photographer 5.5.2
You will find in the following pages information to help you to properly set up your Blender project for the rendering on the RANCH COMPUTING render farm.